Retwis ported to modern Redis data types.
The example (and related documentation at redis.io) was not updated for 5 years. Redis had no sorted sets and hashes when the original code was written (!). An update was really needed. We also use a modern PHP client now: Predis. A copy is shipped within this repository to make life easier to newcomers trying Redis for the first time via this example.
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Predis/Connection/MasterSlaveReplication.php
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Predis/Connection/MasterSlaveReplication.php
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<?php
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/*
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* This file is part of the Predis package.
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*
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* (c) Daniele Alessandri <suppakilla@gmail.com>
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*
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* For the full copyright and license information, please view the LICENSE
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* file that was distributed with this source code.
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*/
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namespace Predis\Connection;
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use Predis\Command\CommandInterface;
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use Predis\Replication\ReplicationStrategy;
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/**
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* Aggregated connection class used by to handle replication with a
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* group of servers in a master/slave configuration.
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*
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* @author Daniele Alessandri <suppakilla@gmail.com>
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*/
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class MasterSlaveReplication implements ReplicationConnectionInterface
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{
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protected $strategy;
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protected $master;
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protected $slaves;
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protected $current;
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/**
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*
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*/
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public function __construct(ReplicationStrategy $strategy = null)
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{
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$this->slaves = array();
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$this->strategy = $strategy ?: new ReplicationStrategy();
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}
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/**
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* Checks if one master and at least one slave have been defined.
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*/
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protected function check()
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{
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if (!isset($this->master) || !$this->slaves) {
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throw new \RuntimeException('Replication needs a master and at least one slave.');
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}
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}
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/**
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* Resets the connection state.
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*/
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protected function reset()
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{
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$this->current = null;
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}
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/**
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* {@inheritdoc}
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*/
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public function add(SingleConnectionInterface $connection)
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{
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$alias = $connection->getParameters()->alias;
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if ($alias === 'master') {
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$this->master = $connection;
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} else {
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$this->slaves[$alias ?: count($this->slaves)] = $connection;
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}
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$this->reset();
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}
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/**
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* {@inheritdoc}
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*/
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public function remove(SingleConnectionInterface $connection)
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{
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if ($connection->getParameters()->alias === 'master') {
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$this->master = null;
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$this->reset();
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return true;
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} else {
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if (($id = array_search($connection, $this->slaves, true)) !== false) {
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unset($this->slaves[$id]);
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$this->reset();
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return true;
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}
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}
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return false;
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}
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/**
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* {@inheritdoc}
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*/
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public function getConnection(CommandInterface $command)
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{
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if ($this->current === null) {
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$this->check();
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$this->current = $this->strategy->isReadOperation($command) ? $this->pickSlave() : $this->master;
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return $this->current;
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}
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if ($this->current === $this->master) {
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return $this->current;
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}
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if (!$this->strategy->isReadOperation($command)) {
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$this->current = $this->master;
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}
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return $this->current;
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}
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/**
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* {@inheritdoc}
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*/
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public function getConnectionById($connectionId)
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{
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if ($connectionId === 'master') {
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return $this->master;
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}
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if (isset($this->slaves[$connectionId])) {
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return $this->slaves[$connectionId];
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}
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return null;
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}
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/**
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* {@inheritdoc}
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*/
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public function switchTo($connection)
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{
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$this->check();
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if (!$connection instanceof SingleConnectionInterface) {
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$connection = $this->getConnectionById($connection);
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}
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if ($connection !== $this->master && !in_array($connection, $this->slaves, true)) {
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throw new \InvalidArgumentException('The specified connection is not valid.');
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}
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$this->current = $connection;
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}
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/**
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* {@inheritdoc}
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*/
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public function getCurrent()
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{
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return $this->current;
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}
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/**
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* {@inheritdoc}
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*/
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public function getMaster()
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{
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return $this->master;
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}
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/**
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* {@inheritdoc}
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*/
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public function getSlaves()
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{
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return array_values($this->slaves);
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}
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/**
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* Returns the underlying replication strategy.
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*
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* @return ReplicationStrategy
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*/
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public function getReplicationStrategy()
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{
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return $this->strategy;
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}
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/**
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* Returns a random slave.
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*
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* @return SingleConnectionInterface
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*/
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protected function pickSlave()
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{
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return $this->slaves[array_rand($this->slaves)];
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}
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/**
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* {@inheritdoc}
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*/
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public function isConnected()
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{
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return $this->current ? $this->current->isConnected() : false;
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}
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/**
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* {@inheritdoc}
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*/
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public function connect()
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{
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if ($this->current === null) {
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$this->check();
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$this->current = $this->pickSlave();
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}
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$this->current->connect();
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}
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/**
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* {@inheritdoc}
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*/
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public function disconnect()
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{
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if ($this->master) {
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$this->master->disconnect();
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}
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foreach ($this->slaves as $connection) {
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$connection->disconnect();
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}
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}
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/**
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* {@inheritdoc}
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*/
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public function writeCommand(CommandInterface $command)
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{
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$this->getConnection($command)->writeCommand($command);
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}
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/**
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* {@inheritdoc}
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*/
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public function readResponse(CommandInterface $command)
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{
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return $this->getConnection($command)->readResponse($command);
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}
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/**
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* {@inheritdoc}
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*/
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public function executeCommand(CommandInterface $command)
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{
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return $this->getConnection($command)->executeCommand($command);
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}
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/**
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* {@inheritdoc}
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*/
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public function __sleep()
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{
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return array('master', 'slaves', 'strategy');
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}
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}
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